Software Architecture

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Revision as of 21:11, 6 February 2015 by Omar (Talk | contribs)

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Contents

Overview

The plugin is divided in two sections the UI and the Kernel. The UI is shown to the user in the blender interface as a plugin. The UI will call a process that runs the kernel.

UI

UML class diagram of the UI

UML class diagram of the plugin part

Kernel

UML class diagram of the kernel

UML class diagram of the plugin part

Communication and control between layers